Escher gameplay demo video

Miles
I recently put together a video showcasing the current state of Escher's gameplay. It shows off some new music and new levels, as well as new mechanics and visuals I haven't covered in a devlog yet.

This will make people afraid of turning their heads while walking in stairs. :D

The flat colors would also be easy to make a CPU rendering fallback for with 1000 FPS using planar images, memset operations and tesselated depth sorting, when OpenGL cannot be found on Macintosh.
I skipped parts of the video to avoid spoiling mechanics too much, but it looks more interesting each time.
Wow looking amazing, love the huge tiled level. Really like the particle effects trail and explosion, looks really good.